Anonymous 07/09/20(Thu)22:45:42 No.6588464▶ i've noticed something lately... idk when it began, but in the early early EARLY days of vidya, print ads were really simple and full of creative freedom. different artists would make wildly different imaginings of IPs in tie-in material. even official guide art could be pretty odd. and delightful. generally, probably most were very very simple. that really simple, small, flat-colored 60s-70s anime style. today there is some really simplistic art, but generally what i notice is there's a pissing contest to have all the art for an IP be as super polished and elaborately detailed as possible. there's a pissing contest for super hyperrealism, to the point where the art is 10x more detailed than real things. like people, armor, cars, guns, etc. would be crazy overdesigned and the real life things looked like little doodles compared to the art. and even cartoony art would be a million years in photoshop. so. i'm just noticing a design trend here. i miss that zelda 2 guidebook aesthetic. ===== rcvrd jan 2021