pixar movie ramble with a side of cartoon saloon #01 - jan 2021 === some years ago, people commented on Pixar movies getting "darker" in theme, pointing to Coco and Good Dinosaur. I've been able to view these movies. I also was able to watch Pixar Soul and WolfWalkers. Coco's "she her" character designs were just EGREGIOUS, if you ever find a real Mexican's blog or account somewhere where they post photos of themselves and the people around them, notice how they ALL have small chubby faces, short necks, short arms, sloped shoulders, curved spines, butts, hips... Coco's "she her" characters are all tall, gangly, lanky, long-armed, long-necked, big-headed monstrosities. You're not going to find a Mexican woman who looks like that. Rarely you may find a white, black, or asian "mexican national she her" that looks like that, but not a Mexican with that skeleton type. Life uh, finds a way. Yeah, let's call those "x-skel" and "y-skel". There are whole populations where 100% of them have x-skel only. hint hint, tying two female seatbelt ends together. i hope i'll find that .gif of the mexican girl reacting to her bro's new y-skeleton gf. she looks like she saw the most terrifying monster! which she probably did, i hope she's alright. my prayers are with you, random .gif reaction girl. also no sympathy for her brother, he deserves whatever that horrid monster did to him. so back on co stuff. Coco's character designs made me go ARGGGH but it's controlled mega media, shocker on shock street. anyway, what a tweest. there was clear heavy inspiration from Corpse Bride, with the mundane "living world" where things are just blah, and then the lively, colorful, happenin' "dead world". It's kinda eerie this is the general public conception of the spirit world. but that's a different ramble. "life" and "death" don't quite apply to our state of being in meatsacks in the dirt, rocks, and metal world. ghosts aren't necessarily "dead". some of them had meatsacks which are dead now, but there are ghosts that have live meatsuits and ghosts that never had those things in the first place. anyhow. a huge part of Pixar Coco was the TSA garish white-room nightmare. generally, "scary" aesthetics feature red, black, rust, and gray colors and gnarly, spiky, slimy imagery that calls to mind meat and nails. "spooky" aesthetics generally have gray, black, and hazy moss-green or faint red colors, and lots of "static" and "white / gray / pink / brown noise", a lack of clarity. And then there's the "hospital / lab" aesthetic, which features straight lines, perfect walls and ceilings, harsh overbright lights, sleek steel trays and tools, and there's not a speck of blood or loose tentacle to be found, at the beginning. at the end, well... that's going to be some garishly-lit gore scene with lots of bloom highlights. The Coco TSA allegory was never demonized, it was just some supreme authority staffed by skeleton people just doing their jobs with that customer service smile. the system is never criticized, and it's the characters' burden to bear, to just try and get through the system one way or another, but they can't circumvent it or change it. the system is king, and everyone has to comply. there's some youtube vids where this Pixar Coco TSA / immigration process allegory is discussed. i'm no better than any other /co/ rainbow puzzle piece, so i'll just pull out this bag of spag that i was keeping in my pocket, and let my spergery run freeeeee! Good Dinosaur was kinda gloomy in tone. I liked how they went with a "Far Side" (Gary Larson) aesthetic, but I didn't like the environmental designs. they were too standard-realistic, just a very generic "highly refined, high budget, therefore good quality" but bland style. if the dinosaurs were "evolved because the comet missed ball earth in outer space land", then they could have been building structures. i know this dinosaur ape space shit is hoaxes, yeah. but these are cartoons, i'll tolerate them in a fictional context, to a degree. if they get uppity, i'll not tolerate that. ... not that i can do anything about it. anyway. someone pointed out that the character "spot" in good dinosaur, was to trivialize human existence in the eyes of the impressionable, young target demographic. in addition its inherent effort to keep dinosaurs and outer space alive as topics in their minds. dinosaurs and space were more popular in past decades, today people just realize none of this shit ever existed. but others "people" have a *very vested interest* in convincing real people that these known hoaxes are "true", because there's this "meta game" IRL about pzombies and evil people trying to send real people to Hell. that's why all media has to agree on several rigid, non-negotiable key points, like promoting these established hoaxes, pretending sex inverts are normal people, and promoting the system and government as good, supreme, invincible dictators. they also ban real women from TV, except for extremely particular, low-budget, almost-no-distribution, has to be actively lying and claiming to be someone else on camera, circumstances. I saw some ape related docu featuring some mtf besides jane goodall, and every now and then it cut to a 70 actual woman claiming to *BE* the mtf seen in the footage. anyway so, back to "Pixar movies are getting dark". Coco was about dead people, some of whom died a second time and no one knows what happens to them. the depiction of their afterlife is low-key horrifying, because there's the supreme dictator System that rules over everyone, and social currency, haves and have nots. Also what's vital to note about this "remaining alive in memories and mentions", is that's a MAJOR part of the baffo mindset. explains everything about them. baffos are more horrified of death than normal people are, because they don't get another chance. many of them never had a chance to begin with. born to die, that's how it is with them. they don't usually talk about it, but sometimes they do. they want to be remembered, they want their names permanently up. there's a concept of a "name soul", idk if that's a real thing, but baffos treat it like it's sacred. the more a name or persona is remembered and thought about, and discussed, the more life it has. baffos are *OBSESSED* with names, they put all kinds of gematria, symbolism, anagrams, and other weird things into their names. some names are picked according to how the visual design of its typed name would appear in print. when someone makes them mad, baffos want NAMES NOW. NAMES NAMES NAMES, NOW NOW NOW. they become obsessed with getting the identities of some rando somewhere, who said a thing they didn't like. Pixar Coco strongly features this "name soul" concept. the more a ghost is remembered, the more rich and alive they are. the forgotten ones are poor and wretched, and die alone. this could refer to how IRL, connections are everything to the 33 Orange Club. the more connections someone has, the more namedrops, the more they're regarded by their peers and higher-ups, the more "name soul" they have. it's extremely important to them. baffos believe that a name and legacy is the only afterlife they get, and they're obsessed with "legacies", brandings, ego stuff. And once again, the System is never criticized, and to get the "good ending" you have to comply. --- Good Dinosaur was a more dark-toned movie. i'm just really sick of weepy, weenie, wimpy main characters that cry more than a toddler, when they're supposed to be 12. yeah i'm bitching about kiddy shit, don't mind me. i gave steven universe a quick look once, steven was such a punchable redacted that i just couldn't tolerate another minute of his infantile whiny ass. he's supposed to be 10? this is why finn's a better character. i have rainbow puzzle pieces right now. same with some 90's animes, several of them featured some whiny bitch snivelly dumbass 10yo. REAL 10yo's would totally beat them up. no, scratch that. REAL 5yo would just beat up cartoon main character 12yo's and kick them and spit on them and call them bitches. even way back when, the target audience would have to wonder why the main characters of major media productions, like movies, big-budget shows, video games, major-title books, were such whiny bitches that acted like they were 5, when they were allegedy 12. that's always been a theme. i got on my tinfoil hat and got my corkboard and red yarn, so i can get wacky and make connections and propose strange ideas! (well, metaphorical tinhat and corkboard... also i propose in addition to iceberg charts, corkboard charts!! but they might not display well for mobile users... vertical corkboard graphs?) anyway, the main green apato character was a sniveling whiner who never toughened up. he grew up on a farm with all sorts of critters, and he never got pecked, bitten, scratched, bruised, told "no" a bunch, and toughened up hard? why's he wimpier than a pampered rich kid in a gated community who never learned how to flush a toilet, because that's what maids are for? seriously. THAT i can't tolerate. i'm fine with toon dinos raising weird critters, but not weenies who never got the wimpiness scrached, bitten, and bashed out of them. the tone of good dinosaur, was generally very dark and gloomy. the green apato was usually scared, moping, sad. sometimes he had a pleasant moment. i liked how the t-rexes got characterized, instead of just "big soulless monster eating machine" that most hoaximals of that type get typecast as. the finding nemo sharks were a deliberate reference to that trope. gw and hammerhead sharks are also hoaximals, but anyway. i'm talkin bout co tropes here. this stuff is HEAVILY pushed on the elementary school crowd, the demographic that get all the hardcore hoaxery and mind-control stuff shoved at them. i did like the character designs, but the world just didn't fit in with them. it seemed like the environments were just reused assets that didn't get assimilated into the character style yet. with time speeding up, that actually could have genuinely been the case. no one wants to talk about that, but everyone KNOWS it. some just get angry if you bring it up, others just get really scared. me, i'm just used to it. i don't like it, but there's nothing that can be done. but, except those days be shortened, shall no flesh be saved. this is the first mass wakeup call to people, before the guillotines come. also green apato and cavekid eat weird berries and have the night of their lives. then they finish with the "adopted pet mancub has to be with his own kind now", or returned him to his parents or something, icr. the whole tone of the movie was oddly different than the tones of most disney and pixar movies, or dreamworks. many mainstream major films had really loud, big, boistrous tones. "bigger than big" atmospheres. good dinosaur was about a really big creature (though a small individual for his kind) getting lost in a big, wide, but rather barren world. it has a very lonely, kind of empty-land tone. there's only a few other characters, many of them intending to eat or exploit the main characters. it kinda has that "feel" of a bethesda game, where you can travel for many in-game miles, being followed by a menagerie of monsters, not seeing another person around except for bandits or thugs, any other friendly NPC being a scripted rare event, or some traveling merchant character on a set path. the feel and tone is that of an uncaring, hostile world with green forests, clear water, magical entities and substances, and just about everyone you meet is a villain or just a monster that wants to eat you. and when you do find the occasional rare little settlement, most of the friendly NPCs are as deep as a shot glass, and the most developed ones only give you a short quest an a few measily lines of dialog. if the devs were generous, you might get a whopping *twenty* dialog lines, wowzers!!! and also at the end, green apato was less of a wimp. because at least there's *that*. for all there's a zillion punchable weenie dweeb crybaby 12yo characters, at least a few get "toughen up" stories. wow i'm very rainbow puzzle piecey today. --- Pixar Soul was actually written for a more mature audience, like Ratatouille and Incredibles. both were written by Brad Bird, one of the more respectable pixar people. Incredibles focused a lot on the main character Bob having a midlife crisis, and having to deal with a world hostile to people who are better than others in some ways. Incredibles was notable for having the nads to say "not everyone has a rare gift". same message Ratatouille had. that rat basically had superpowers and had to deal with bucket crabs and people who disagreed with him. however i recall the blue rat being somewhat unable to tolerate other people's opinions. there's also something there, about how IRL people who are really adept and better than others in some particular ways, do get held back and "pounded down". there have been books written in the 50s and 60s about marxist societies where people would be crippled and brought down to the level of the lowest common denominator. anyway, this is about Pixar Soul. only watched it once. idk who wrote it (no internet rn), but it had a more adult tone. adult not as in "har har booze drugs butts weenies sex poop guns hahahaha", but like the way Incredibles was about the main's midlife crisis and having to deal with beaurocracy and his shitty life in a city, Soul is about a high school music teacher, middle aged, having to decide what he truly values in life, what he wants to do, what drives him, etc. can't remember everything. i'm glad it didn't have that obnoxious googoogaga shit that's always associated with major animated movies, like the minions or obnoxious "cute" characters. the babby souls didn't overstay their welcome or get too loud. again, like Coco, the baffo depiction of the "spirit world" for their mass distribution big-budget movie, is lowkey horrifying. the characters, who are all office people stereotypes, openly talk about rebranding things to be more "palatable" to everyone. it's like their whole world is some 3d powerpoint dimension. it had a very "university orientation" feel to it. the accountant was a really fun character though. i liked how that one random guy got really shook up. wonder what his story would be like. he'd probably hang out with the middle aged hippie. commenters said "that guy is now scarred for life", but events like that are quite a blessing. a terrifying blessing that really shakes you up good. not that the real version would play out like a pixar movie, but you know. anyway, it pushes famous figures as being the way they're portrayed. "mother theresa" was a man, had some obsession with suffering, idk if those home for the dying things were real or not, but people spoke out against it. many of those other "famous figures" never existed. gotta force that outer space ball earth in there. some of the characters get meta and straight up say they're representations of abstract concepts in a hypothetical scenario. so. there's the cricicism-proof vest there. anyway, it promotes the world as it is, as being "good" and you should totally want to live here. they don't like to criticize the way things are done, corporations and governments are always good and can't be even remotely criticized. this was the case even before the sudden desperate wild campaign to make medias that appeal to that big country in asia. --- finish later. - jan 29 2021